Object Approach to Problem Solving (Playful OOP)

Course details
Course image
The aim of the course is to learn the basic programming concepts (branching, variables, inheritance, etc.) of object-oriented programming and to learn how to navigate in the Greenfoot environment. The well-known game Bomberman is used as a demonstration.
Language
-
Keywords
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Target group
-
Course type
-
Educational Level
-
ECTS credits
4
Number of learners
5
Mode of delivery
Face to Face
Level of planning
Simple
Status
In planning
Course public access
Private course. Private course can be accesed by anonymous users (preview), only by share link.
Learning outcomes
Understanding the basic principles of object-oriented programming
Understanding
25
The ability of creating own programs with the use of OOP
Creating
20
Understanding the syntax of the Java programming language
Applying
10
Understanding the basics of algorithmisation
Understanding
25
Analysing program execution based on the source code
Analysing
20
Total Weight: 100
Course access
Contributors
  • Michal Varga (Michal.Varga@fri.uniza.sk)
  • Nika Kvaššayová (nika.kvassayova@uniza.sk)