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Object Approach to Problem Solving (Playful OOP)
COURSE DETAILS
PLANNING
ANALYSIS
EXPORT
Go to
Greenfoot environment
Class definition
Algorithm
Branching
Variables and expressions
Association
Inheritance
Loops
Lists
Encapsulation
Polymorphism
Random numbers
Greenfoot environment
0h 20min
Chapter 1 - Introduction to the Greenfoot environment (1.1)
Topic learning outcomes
Applying
Understanding the syntax of the Java programming language (
20%
)
Creating
The ability of creating own programs with the use of OOP (
80%
)
The Greenfoot environment
Practice
1
Creating a new project
Bomberman project
20 min
Unit templates